

You could say the same things about Churchill who certainly wasn’t left wing.
You could say the same things about Churchill who certainly wasn’t left wing.
When a team uses Unreal properly it can be great. Guilty Gear Strive is built in Unreal, has a beautiful unique visual style, and runs great. But you need a team who really knows what they’re doing, both on the code and art sides.
The problem is when an indie dev tries to use it and does everything “out of the box”. If you’re a solo or indie dev, just use Unity or Godot (I’ve been using the latter and loving it)
Hey, I’m neither of those. I’m an op!
I’d love to see Bjarne Stroustrup being grilled by Congress about this, and have to explain shared pointers and reference counting to the same people who didn’t understand how Facebook made money.
Then you could have the 4-voice polyphony to really impress the serfs!
ITT: Learn to code and you’ll never understand irony again!