• EvilBit@lemmy.world
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    8 days ago

    Both Control and the dogshit Avengers game had these upgrade systems where you were constantly bombarded with pickups that offered inane benefits like “2.5% increase to headshot damage for 3 seconds after taking damage while in midair” and you spent half the game managing your goddamn upgrades and the limited upgrade slots instead of having fun. It got to the point where I was relieved when I DIDN’T get any upgrades after a battle.

    • psycotica0@lemmy.ca
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      7 days ago

      Oh yeah, I really liked Control and recommended someone else play it. He didn’t make it far and I asked why not and he said the upgrade system and the crafting… and I was like what crafting?

      He said the way you turn figments or whatever into upgrades or whatever. And I was like “oh yeah, that rings a bell… I just didn’t do any of that”.

      I don’t always have this power, but in this case I was apparently able to ignore entire chunks of the game and enjoy what was left. So I have a weird skewed view of the game 😛