That’s like saying “All Modern Games are a dead end. We’ve had Gouraud Shading since 1971.”
Just because all 3D games use a “dead end” shader doesn’t mean they can’t be a multi billion industry. Games look great using primitive shading algorithms that we know are a dead end to achieving photo realistism.
They are basically just giant markov chains. Knock your heart out
That’s like saying “All Modern Games are a dead end. We’ve had Gouraud Shading since 1971.”
Just because all 3D games use a “dead end” shader doesn’t mean they can’t be a multi billion industry. Games look great using primitive shading algorithms that we know are a dead end to achieving photo realistism.
I’m also not saying LLMs and Markov Chains don’t have a use. Just it’s a dead end towards general artifical intelligence